![]() ![]() “I think with Everwild, Louise and her leadership team are really passionate about giving players a world that they can just lose themselves in - you know, a lot of nature feels magical. “At its heart, we love the idea of Sea of Thieves players creating stories together. “We learned a lot from Sea of Thieves,” he told Polygon. While we originally thought that Everwild was coming to Xbox One, during the 2020 Xbox Games Showcase the game it was revealed that Everwild is now a next-generation only title, meaning it's. Last year studio head Craig Duncan admitted that Rare hadn’t discussed Everwild publicly much because it was still exploring how the title’s core themes would translate into gameplay. Our Nature Immersion Program is in alignment with forest schooling and place based learning philosophies. One person said that, in particular, a mandate from Rare’s leadership to not have any combat in the game had led to road blocks in design. EverWild is committed to engaging and mentoring children and families to develop a meaningful attachment to the Earth. Hopefully, we don't have to wait too much longer to have an uncut look at gameplay.Įverwild is in development for PC and Xbox Series X.According to people familiar with its development, Everwild’s small team had struggled to define a clear direction for the title, beyond its striking art style and soundtrack.Īs of last year, the game was a third-person adventure with god game elements, we were told. Everwild looks like a unique addition to both Rare and Xbox's catalog going forward though, so I'm excited to see more. While Rare fans probably want the studio to return to their classic franchises like Banjo-Kazooie and Conker, Rare head Craig Duncan made it clear in an interview with Game Reactor that Rare "very much focused on new IP" going forward instead of those old franchises. It's also good to see that Rare hasn't been siloed into one franchise like 343 Industries and The Coalition have been with Halo and Gears, respectively. ![]() The Inverse Analysis - If Microsoft wants to break the stereotype of just being a Halo, Gears, and Forza machine, it needs interesting new IP like Everwild. Everwild was only listed for Xbox Series X and PC by Microsoft, so it is unknown if there will be an Xbox One version of the game. The multiple characters in the reveal trailers also suggest that it features some sort of multiplayer, which makes sense as Sea of Thieves was also a multiplayer game. Considering that many of Xbox's games are fast-paced action titles, this is definitely a welcome change of pace that makes for one of the biggest standouts from Xbox's July 23 showcase. wild approach to their worlds, but Everwild appears to take a more tranquil and less violent approach. Plenty of games, like Monster Hunter: World, take a man vs. So it's used to nurture the world rather than for combat. ![]() At one point in the trailer, we see four characters use a kind of light-based dancing magic to heal a creature. The way the game uses magic also appears to be unique. The most striking thing about Everwild remains its visuals, which are colorful but stylized to complement the unique creature designs. By "new ways to play," it turns out Rare actually meant a multiplayer game about players interacting with an appreciating the beauty of the game's environment. ![]()
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